Time trials are short A-to-B courses. Challenges are checkpoint courses that teach abilities or raise your rank cap. Both use five difficulty labels: basic, moderate, tough, advanced, insane.
Medals
Clear faster to move from bronze to silver to gold to platinum. The platinum time stays hidden until you have gold. Rank stars from medals stack, and a platinum is a full rank because it includes every lower medal. The icon amounts for bronze, silver, and gold were not published as text, so this guide does not invent them. You can teleport to any trial you have already touched. Most districts hold up to six trials so rank stars stay spread out on the way toward a planned rank 100.
Times below are seconds, in medal order bronze, silver, gold, platinum. They match the trial tables current with the alpha 1.73 route notes on those pages.
Downtown
| Trial | Difficulty | Where it starts | Bronze | Silver | Gold | Platinum |
|---|---|---|---|---|---|---|
| Crystal | Basic | Northwest of Main Spawn | 25.000 | 20.000 | 15.000 | 10.500 |
| Glass | Moderate | At Main Spawn | 30.000 | 23.000 | 17.000 | 12.500 |
| Riser | Moderate | Southeast corner of Downtown | 25.000 | 20.000 | 16.000 | 10.750 |
| Genesis | Tough | Start of the Tutorial | 70.000 | 35.000 | 20.000 | 12.500 |
| Vestibule | Tough | East of the tallest crane | 24.000 | 18.000 | 14.000 | 10.500 |
| Solar | Advanced | Southwest of the Tutorial | 40.000 | 32.000 | 25.000 | 18.000 |
Dirwik
| Trial | Difficulty | Where it starts | Bronze | Silver | Gold | Platinum |
|---|---|---|---|---|---|---|
| Circulation | Tough | Near Martyr | 35.000 | 25.000 | 19.000 | 14.000 |
| Martyr | Tough | Northwest corner of Dirwik | 35.000 | 30.000 | 20.000 | 12.500 |
| Sawdust | Tough | East of Dirwik Construction | 40.000 | 35.000 | 24.000 | 16.500 |
| Celsius | Tough | North side of Dirwik | 25.000 | 19.000 | 16.000 | 12.000 |
| Flow | Advanced | Near Martyr | 32.000 | 26.000 | 19.000 | 16.500 |
| Neon Bold | Insane | North of Dirwik Construction | 40.000 | 35.000 | 30.000 | 25.000 |
Fragment
| Trial | Difficulty | Where it starts | Bronze | Silver | Gold | Platinum |
|---|---|---|---|---|---|---|
| Ascension | Moderate | On Aven, Harper's building | 25.000 | 20.000 | 18.000 | 12.000 |
| Thread | Moderate | Low building southwest of Ascension | 25.000 | 22.000 | 18.000 | 14.000 |
| Gale | Moderate | In Zephyr, after the Recording Room checkpoint | 15.000 | 13.000 | 10.500 | 8.250 |
| Faith | Tough | Northeast corner of Fragment | 30.000 | 25.000 | 20.000 | 15.000 |
| Grip | Advanced | East of Legacy Foundation | 35.000 | 24.000 | 19.000 | 17.000 |
| Umbrel | Insane | Southeast corner of Fragment | 35.000 | 31.000 | 27.000 | 23.000 |
Stack
| Trial | Difficulty | Where it starts | Bronze | Silver | Gold | Platinum |
|---|---|---|---|---|---|---|
| Wisp | Moderate | Stack Garage checkpoint | 22.000 | 19.000 | 16.000 | 13.000 |
| Monoxide | Tough | Building north of Sigh | 27.000 | 23.000 | 19.000 | 14.500 |
| Depot | Advanced | North of First Glance | 50.000 | 32.000 | 24.000 | 19.500 |
| Flame | Advanced | North edge, west of Wells | 30.000 | 22.500 | 17.500 | 13.500 |
| Ironsing | Advanced | North edge, northeast of Sigh | 29.000 | 25.000 | 21.000 | 17.500 |
| Rust Belt | Advanced | Building just west of Slant | 35.000 | 28.000 | 22.000 | 18.500 |
Apollo and Needle were removed. Carbon, Nimbus, and Fiber are listed as unreleased. Nimbus's platinum figure was only recorded as roughly 14 seconds, so it is not a target you can use.
Glass has had its finish moved three times. Vestibule was temporarily renamed Vegetable for April Fools 2025. Alpha 1.72 added an attempts counter on trials and challenges. The timer you see shows 3 decimal places; the stored time has 8.
How to pick a first clear
Crystal is the basic Downtown trial and its platinum line is 10.500 seconds. Glass sits on Main Spawn but is moderate. Genesis gives a very loose bronze at 70 seconds and then asks for 12.500 on platinum, so it is a bad first platinum.
Use long jump and chain on the long horizontals, wall boost when the line goes up a face, and impact or a pad when the line drops. Gale's whole medal spread is short because it starts deep inside Zephyr, not because the district is small.
Player races
From the player list, choose someone and press Challenge. Add more runners the same way. When everyone is with the host, the host presses START. After the first finisher, everyone else has 60 seconds before disqualification. The finish is usually the endpoint closest to about 150 meters from the leader. You can rematch from the summary.
