PARKOUR Reborn is in paid early alpha. The notes below are the published changes, newest first. A Roblox "updated" timestamp is not a patch note. Beta and the full release have no dates. Beta is when the game is planned to stay free.
Alpha 1.731, October 17, 2026, build 282
Halloween is on. Explosive pumpkins grant instant speed when you touch them. Candies grant XP, and enough of them grant a seasonal badge whose name was not printed in the log. NPCs with a costume wear it. Lighting and some props, including checkpoints, use the Halloween look.
The Grappler got a retract animation, works on ladders, and cracks glass on contact before the pull shatters it. Cancelling with DESCEND is now on key press. Glass breaking was optimized and can use irregular shapes. Signal Booster was fixed when it failed to respawn you. There are new wood and carpet footstep sounds, a shorter loading path, and faster server starts.
A free period for alpha 1.731 runs from October 23, 2026 at 11:55 PM EST through October 31, 2026 at 11:55 PM EST. An earlier end-of-summer window ran from September 3, 2026 at 6:00 AM EST through September 7, 2026 at 11:59 PM EST. Access outside those windows is the 349 Robux Alpha Access pass, or Roblox Premium. Someone else's access key can also be used. The same pass covered pre-alpha and alpha. Its price has moved: 349, then 249 on August 4, 2025, back to 349, 175 on November 1, 2025, 349 on November 4, 105 on November 28, 349 on December 1, 210 on December 21, and 349 again on January 6, 2026.
Alpha 1.73, June 5, 2026, build 266
Streaming cut memory use so console players could play. The render-distance setting and the old DetailLevel system were removed. Binocular zoom now loads the detail around the point you are viewing.
GL Tower, Mantra's interior, the Crystal trial building, Derek's workshop, and Connor's workshop changed. The Wall Climb Boost building gained the Dirwik Café interior. Stack gained an interior, two small buildings, and rooftop lights. Out-of-bounds edges got fake buildings. Worker and Shade cosmetic bags arrived, with mythic as a new top rarity.
Alpha 1.72, March 6, 2026, build 226
Swing Grappler I refreshes ammo on drones and ziplines and has 35 percent more rope. Swing Grappler II swings on any surface, with one ammo and only that 35 percent extra rope. Stack was the focus of the environment pass: more checkpoints, carrying drones, vent colors, delivery ends behind the district, and a cleaner Fragment border. Christmas props came down. Trials and challenges gained an attempts counter. The free window tied to this update ran from March 6, 2026 at 10:20 PM EST to April 10, 2026 at 9:30 PM EST.
Alpha 1.71 and 1.7, December 2025
Alpha 1.71 on December 23, 2025 made ordinary slides stick to slopes and added friction so they end. It restored lost bags, changed how restricted regions receive cosmetics, and brought Zephyr's interior back. Alpha 1.7 on December 20, 2025 released Stack, its six trials, Advancement Gamma, fans, and conveyors. Climber II and Drifter II became available. Gear bags, the pity system, Prefer Slips, and the weekly Night Market started. The credit exploit wipe used a one-time 5,000,000 cap. Controllable cranes shipped in this update.
What to recheck after you update
- Rebind nothing until you run one familiar wall. DESCEND cancel and Grappler glass rules changed in 1.731.
- If you main Swing Grappler, relearn ammo. Tier II is not a straight upgrade of tier I's ammo refresh.
- GL Tower, Solar, and the Wall Climb Boost start are different buildings than they were before 1.73.
- Medal targets in the time-trial guide are the published lines. Glass's finish has moved before, so if a line feels wrong, trust the in-world marker over an old clip.
